New art direction


Currently doing many style tests for what I want the game to look like, still haven't found anything I like but this is where I am at with development of the game atm. I want to find the style before I start working on making new puzzles and mechanics, build 5 of the game fixed some bugs and I added some vines and waterfalls so that I had the code setup for them when I find the art style and then will be updating the sprites. I still need to figure out where I want the first area of the game to be themed like but I hope it just comes naturally when I decide the mechanics for the beginning of the game. The character is not likely to change much visually though. 

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